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@psp2sdk @NMSCD @Off-Axis-Studios @vectorcmdr-games @PSSection9 @MAIN-FAM

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vectorcmdr/README.md

Hi, I'm Josh πŸ‘‹

But you probably know me as vector_cmdr (or josh_axey)

I'm a professional developer and environment artist.

My primary focuses are C# .NET, Unity gamedev, stylized 3D, reverse-engineering and automation.
I also have a strong history in AV/arch/ele/mech CAD & 3D print/product design.

For fun I enjoy gaming & modding (video & tabletop), LEGO building & design, homelabbing, and general tech tinkering.

Projects & Collaborations:

TECH STACK

csharp logo dotnet logo python logo javascript logo typescript html logo css logo cpp logo mysql logo ruby logo visualstudio logo vscode logo unity logo opencode sketchup logo blender logo autocad logo photoshop logo trello logo printer logo

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Most used languages Weekly rhythm

GitHub stats Notable contributions

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  1. NMSE NMSE Public

    NMSE (NO MAN'S SAVE EDITOR) - Open source save editor for No Man's Sky, boasting the most complete editing features among save editors.

    C# 285 35

  2. kwsch/NHSE kwsch/NHSE Public

    Animal Crossing: New Horizons save editor

    C# 1.3k 291

  3. AssetCoroner AssetCoroner Public

    AssetCoroner is a GitHub Action for game development and 3D asset-heavy repositories that performs an automated thorough post-mortem on binary blobs.

    C# 1

  4. Expansive-Mods-SE Expansive-Mods-SE Public

    A backwards compatible Space Engineers mod pack to add QoL improvements and features in the style of THE EXPANSE

    C# 2

  5. wiki-engine wiki-engine Public

    Markdown-powered static wiki engine. Write pages in markdown, build to HTML, deploy anywhere.

    JavaScript 1

  6. ACNH-Pattern-Dump-Index ACNH-Pattern-Dump-Index Public

    ACNH pattern dump and index site with self building script for Windows.

    HTML 21 2